Red Hours

Don’t make this indie movie mistake.

There is a conventional wisdom when it comes to making movies, that is often expressed as “Show, don’t tell”. But that can mean alot of things to different people. I really think its one of those things that, essentially is good advice, but can be so easily misinterpreted, that it actually does more harm than good. Ultimately, it results in a huge mistake that first time directors always seem to make.

This weekend I saw the movie No Country For Old Men. First off, I must say the movie is amazing. But more importantly, it got me thinking about the above mentioned ‘conventional wisdom’. Is it really necessary to show everything? Is it possibly better to leave the audience guessing a little? After watching No Country For Old Men, I certainly think so.

At the very beginning of the movie, Llewelyn Moss (Josh Brolin) stumbles upon what appears to be the aftermath of a horrific shootout. The movie approaches this scene very slowly, as he examines each detail…the parked cars, the bodies lying everywhere, the shells casings scattered around, and the truck bed full of drugs. It is very clear to the audience just what has happened, despite the fact that up to this point hardly even a word has been spoken.

The movie continues very much in this same vein. Rather than showing someone get shot, it will instead show a hitman walking out of there home, then checking his shoes (making you assume he’s checking for blood). You don’t actually see the killing…and in some ways you aren’t even sure if it really happened.

Are they violating the rule? Did the fail to “show”, and instead “tell” you what happened? No…not exactly…and its that misunderstanding that is a huge mistake for indie directors.

What is the mistake?

The mistake is believing that because you have to “show not tell”, that that means that you have to show something beyond your means or budget. In No Country for Old Men, the first scene is essentially a common scene for most mobster or cop movies. A drug deal goes bad. However, you never see the actual gun fight, but you can still tell just how serious it is from the aftermath. For the budget conscious indie filmmaker, there is an enormous savings in simply showing the aftermath of a gun battle, rather than showing the shootout itself.

And doing so doesn’t really violate our “rule”. You are still showing the audience what happened, you’re just doing it from a different point of view. Telling would be if you did something like have a scene at a bar where two cops say, “Did you hear about that shoot out?”. That is certainly not as good as showing the aftermath, but is still far better than a poorly executed shoot out.

In the realm of indie filmmakers, we need a new rule. That rule is:

Show what you can, tell what you can’t.

You have to know your limitations. If something is dangerous, expensive, or difficult then you really have to ask how important it is to your story that it actually be shown. If you do it poorly, then its far worse than if you didn’t do it at all. For example, lets say the bad guy blows up the good guys car. You don’t have the budget for insurance, a licensed blaster, fire marshals, etc. Now, you could do a really cheesy after effects explosion and cut away really fast. I’ve seen it done in some DV movies before…and it looks stupid.

Perhaps you could do it differently. Instead, it would be far better to spend your time looking through the junk yards for a duplicate of the car. Have the actors talking inside of a bar, when they hear a sudden explosion (offscreen) outside. They rush outside to see the junk car on fire. Such a scene might cost you only $200 more than your after effects version. But it costs you $15,000 less than actually blowing the car up….and as far as the audience is concerned the effect is much closer to really blowing up the car. The audience will never think, “Oh..they were too cheap to blow up the car”…because they see a burning car. The audience is far more willing to suspend its belief based on the sound of an explosion, than it is based on actually seeing a really fake looking explosion.

Ultimately, you are trying to show concepts, not absolute realism. The blood circling down the drain in Psycho tells you everything you need to know, while allowing your own imagination to make up the rest of the scene. That is the beauty of movie magic.

No comments yet.

Write a comment:

Socialized through Gregarious 42